Improved weapon visualization in online menu and inventory Volatiles and Banshee spawn during the night, a wider variety of enemy pools in encounters)Įnemy difficulty scales with the player levelįixed connection and stability issues in co-opįixed connection issues with the players who are further advanced inthe storyįixed an issue that caused blocked progression in a single player game mode after a co-op sessionįixed an issue with a missing NPC during the Missing People quest in a co-op session Updated distribution of the enemies (f.e. New platinum objectives for parkour challenges All of this is only available in New Game+! These include new enemy behaviors, more difficult encounters, new objects within the world, namely the newly added inhibitors, and many more changes that will significantly alter the gameplay style and allow the player to develop their character further. The player can now go through the story with revitalized mechanisms. While those changes ramp up the difficulty, the game throws players a bone by adding new a legendary weapon tier.Īfter finishing it once, the game can be replayed again, only this time with modified game parameters in place to encourage a second playthrough by the implementation of a unique system and experience. There are even gold encounters, but Techland did not detail what those were. The optional parkour objectives also have harder platinum times to race for. Some of the harder infected like Volatiles and Banshees will spawn at night and all enemies will scale to the player’s level. Techland is also changing how the game works in New Game+ to keep players on their toes. RELATED: Dying Light 2 Review: The Limping Dead New Game+ also adds 30 more inhibitors, which are also related to trophies and achievements since there aren’t enough inhibitors in the campaign to fully upgrade health and stamina to get both of the related trophies or achievements. It would also help users grab missable collectibles that are essential for trophies and achievements. Players have been asking for New Game+, as the title’s RPG elements lends itself to multiple runs. The patch notes run down a whole list of changes that are headlined by the addition of New Game+ and legendary weapons. There is something satisfying about turning infected into mush with nothing more than the same weapon you used as a kid while playing cops and robbers.Techland has been steadily improving and adding to Dying Light 2 since its release in February and the 1.3.0 update continues that trend. However, judging by the mayhem you can wreak seen at the video's 5:13 mark, the grind is worth it. Devs also hid it away in the original Dying Light and Dead Island-both great titles to add to your collection if you don't already have them. On a side note, Dying Light 2 is not the Left Finger of gloVa's first appearance in a Techland game. So, unless you are hoarding, its use is pretty limited. The Left Finger of gloVa-named after one of the gameplay developers Bartosz "Glova" Kulon-costs 369 scrap to give you 16 shots. Once you have the blueprint, its power is nerfed further by making it very expensive to craft. The finger gun design is hidden behind a Techland poster in a bedroom. Once you get there, you are greeted with an initial mini Easter egg consisting of a hallway decorated with posters of previous Techland games and a note on a table from the developers congratulating you for making it to the very difficult-to-get-to location. So even stumbling upon the location is no guarantee you'll find it. Plus, Techland stashed it away from plain view. As you can see in the guide below, it requires some advanced maneuvering to even get to the room where the prize resides. Even knowing the location is not going to do you much good. The blueprint is well hidden and finding it is on par with locating every zombie statue in the first Dying Light game without help. However, Techland did incorporate a few things to balance out the OP nature of this blueprint.įirst of all, it is critically hard to find. You do not have to get close to the zombies, and it is a one-shot-done kill. The Left finger of gloVa is truly overpowered as Dying Light 2 weapons are concerned. This blueprint allows the player to destroy infected by simply pointing at them. In context: Dying Light 2 has only been out since last Friday, but someone already found what is probably the most potent weapon in the game-your finger-specifically, the Left Finger of gloVa.
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